//==============================================================================
define hornboost
{
    Techlogic none/TG Horn VFX
	SetSelector
    {
	    set hotspot
        {
            version
            {
			    Visual jimmy
            }
		}
    }
	SetSelector
    {
	    set hotspot
        {
            version
            {
			    Visualparticle SFX Gjallarhorn Damage VFX Large
            }
		}
    }
}

//==============================================================================
define odysseusbonus
{
	SetSelector
	{
	    techLogic none/Bonus Odysseus
		set hotspot
        {
            version
            {
                Visual jimmy
            }
        }
		set hotspot
        {
            version
            {
                Visualparticle SFX Odysseus Bonus Ground Glow Moderate
            }
        }
    }
}

//==============================================================================
define rage
{
	SetSelector
	{
	    techLogic none/Loadout Rage
		set hotspot
        {
            version
            {
                Visual jimmy
            }
        }
		set hotspot
        {
            version
            {
                Visualparticle SFX Rage Effect Large
            }
        }
    }
}

//==============================================================================
define dust
{
    techLogic none/Pickup Flaming Weapons Active
    set hotspot
    {
        version
        {
		    Visualparticle TG Dust Devil 1
        }
    }
	set hotspot
    {
        version
        {
		    Visualparticle SFX Dust Devil Fire
        }
    }
}

//==============================================================================
define dustadditive
{
    techLogic none/Pickup Flaming Weapons Active
    set hotspot
    {
        version
        {
		    Visual jimmy
        }
    }
	set hotspot
    {
        version
        {
		    Visualparticle SFX Dust Devil Fire Additive
        }
    }
}

//==============================================================================
define fireaura
{
    techLogic none/Pickup Flaming Weapons Active
    set hotspot
    {
        version
        {
		    Visual jimmy
        }
    }
	set hotspot
    {
        version
        {
		    Visualparticle SFX Dust Devil Fire Aura
        }
    }
}

//==============================================================================
define fireglow
{
    techLogic none/Pickup Flaming Weapons Active
    set hotspot
    {
        version
        {
		    Visual jimmy
        }
    }
	set hotspot
    {
        version
        {
		    Visualparticle SFX Dust Devil Fire Glow
        }
    }
}

//==============================================================================
define aura
{
    techLogic none/Pickup Flaming Weapons Active
    set hotspot
    {
        version
        {
		    Visualparticle SFX Dust Devil Aura
        }
    }
	set hotspot
    {
        version
        {
		    Visualparticle SFX Dust Devil Aura Fire
        }
    }
}

//==============================================================================
define auraadditive
{
    techLogic none/Pickup Flaming Weapons Active
    set hotspot
    {
        version
        {
		    Visual jimmy
        }
    }
	set hotspot
    {
        version
        {
		    Visualparticle SFX Dust Devil Aura Fire Additive
        }
    }
}

//==============================================================================
anim Idle
{
    SetSelector
    {
        techLogic none/Level Bella
	    SetSelector
        {
	        set hotspot
	        {
                version
                {
			        Visual jimmy
			    }
            }
        }
	    SetSelector
        {
	        set hotspot
		    {
                version
                {
			        Visual jimmy
			        //VFXs
			        connect ATTACHPOINT dust HOTSPOT
			        connect HOTSPOT aura HOTSPOT
					connect ATTACHPOINT dustadditive HOTSPOT
					connect HOTSPOT fireaura HOTSPOT
				    connect HOTSPOT fireglow HOTSPOT
					connect HOTSPOT auraadditive HOTSPOT
					//BUFF VFXs
				    connect hotspot hornboost hotspot
				    connect hotspot odysseusbonus hotspot
				    Connect hotspot rage hotspot
                }
		    }
	    }
    }
}

//==============================================================================
anim RangedAttack
{
    SetSelector
    {
        techLogic none/Level Bella
	    SetSelector
        {
	        set hotspot
	        {
                version
                {
			        Visual jimmy
			    }
            }
        }
	    SetSelector
        {
	        set hotspot
		    {
                version
                {
			        Visual jimmy
			        tag Attack 0.25 true
                    tag GenericSound 0.25 true
			        //VFXs
			        connect ATTACHPOINT dust HOTSPOT
			        connect HOTSPOT aura HOTSPOT
					connect ATTACHPOINT dustadditive HOTSPOT
					connect HOTSPOT fireaura HOTSPOT
				    connect HOTSPOT fireglow HOTSPOT
					connect HOTSPOT auraadditive HOTSPOT
					//BUFF VFXs
				    connect hotspot hornboost hotspot
				    connect hotspot odysseusbonus hotspot
				    Connect hotspot rage hotspot
			        Length 0.80
                }
		    }
	    }
    }
}
